Whew.. LD18 compo is finished

Yeh, I collapse now, tho technically I have 26 minutes left. Hard work!! No sleep!! Too much coffee!! Anyway, check out the game. I’m sure I will fiddle with it a bit over the next week but for now the version you will see is the entry for the compo (www.ludumdare.org)

My link at the main site: [LINK] .. don’t know if it’ll become broken or whatnot.

Urban Cannibal

For those of you who enjoy Oboe Concerto, here’s a track which came way too late to be on the album though it is quite in the spirit. It is completely too electronic for the upcoming album, so here’s a bone guys. Enjoy.

hoolikon – Urban Cannibal – single

Omega Race is done

HTML5 Omega Race

HTML5 Omega Race

After ages of fiddling and procrastinating hoolikon finally has it’s first playable HTML5 game — the classic Omega Race. Though some things could be done better, it plays quite a lot like the original. Instead of using sprites all of the images are drawn with the <canvas> line drawing utilities which I like a lot due to the transformation matrix which not only saves a lot of extra geometry code but reminds me so much of OpenGL. Various attempts at adding sound were tried, but as it stands I am very unhappy with the state of HTML5 audio and it seemed like a fake-out to use something like SoundManager2.

Controls are described in the game, though we suggest using a mouse/keyboard combo due to the bad key-repeat speed of most browsers. The size of the playfield is based on the size of your window when you start the game, so if you wish to change it just resize your window and click reload. If it seemed worth it, I’d add a couple of icons to resize the level but I’m basically done with this project.

If you find any bugs or have suggestions, please e-mail us at bugs@hoolikon.com.

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